2017 is shaping up to be the breakthrough year for Immersive Technology and Sport. With an expected market potential in excess of $100 Billion by 2020, the opportunities for growth are enormous.
The World Virtual & Augmented Reality Sports Innovation Summit 2017 takes place in San Francisco on November 15-16 and brings together global leaders from across the entire sports and technology ecosystem.
The Summit brings together the senior stakeholders from the biggest clubs, associations, athletes, broadcasters and brands alongside the leaders in technology, innovation and big data to identify how to apply and monetize immersive tech in sports.
Advisory Board & Speakers Include:
David Young, Vice President of Operations, Seattle Seahawks
Johannes Holzmuller, Head of Technology Innovation, FIFA
William Deng, Director Media Strategy & Business Development, NFL
Mandy Rutledge, Sports Partnerships Director, Microsoft
Robert Alberino Jr, Vice President / Executive Producer, San Francisco 49ers
Rod Nenner, Vice President, Washington Redskins
Michael Davies, Senior Vice President Technical & Field Operations, FOX Sports
Betsy Girder, Managing Director Technology Development, NASCAR
Tom Sahara, Vice President Operations & Technology, Turner Sports
Mounir Zok, Director of Technology & Innovation, US Olympic Committee
Costa Kladianos, Director of Information Technology, Tennis Canada
Alex Jacques, Director of Events, The Madison Square Garden Company
Jesse Nunez, Director of Corporate Partnerships, Los Angeles Dodgers
Working with the leading sports clubs, rights holders, broadcasters and technology powerhouses the summit is designed to break down and identify the greatest challenges and opportunities for immersive technology within elite sport. Critically, it delves to the heart of monetization strategies to realize the huge market potential for Immersive Technology in Sport.
This is the first time the Sporting World, Leading Brands and Technology Powerhouses have come together to understand and determine the future of Immersive Technology in sport.
For more information visit www.virtual-reality-sports-innovation.com